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Destiny 2 Hotfix 4.1.0.4> What’s New

Destiny 2 Hotfix 4.1.0.4> What's New
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Destiny 2 Hotfix 4.1.0.4 > What’s New | Bungie.net

































































































































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activities

Raids and dungeons

        • Fixed an issue with mods not dropping.
        • Fixed an issue where the damage phase in the Sorrowbearer encounter would last an unintended duration.
        • Fixed an issue where the Mourning Bearer encounter could auto-complete after teleporting the bell for the first time.
        • Fixed an issue where the Oath of the Skyburner and the Explosive Charge perk could bypass the bosses’ shields in the Duality’s Vault encounter.
  • Fixed an issue that allowed players to break immune shields in Vaulted Glass, Garden of Salvation, and Disciple’s Vow by scorching enemies.

Crucible and Iron Banner

  • Fixed an issue that allowed players to hide out of bounds on the Crucible map, Disjunction.
        • Fixed an issue where the Heavy As Death emblem would not contribute to reputation rank boost when equipped.
        • Fixed an issue where the fifth step of the Wrought Iron quest would not progress if the equipped Iron Banner armor also had Iron Banner ornaments on it.
        • Fixed an issue where Daily Challenge rank-up steps were not unlocking account-wide.
  • Crack:
        • Fixed an issue where submerging the Spark with no remaining time on the lap timer could trigger an infinite transmat loop.
        • Fixed an issue where if the player who picked it up died at the same time, the spark would disappear for the rest of the game.

Destinations

  • Fixed an issue where The Conflux Lost Sector was unavailable for some players in its Legend or Master versions.
  • Fixed an issue where the first step of the Shackled by Sorrows quest would not complete after collecting 500 remains.

Gameplay and Investment

armor

  • Fixed an issue where certain exotic armor pieces were not offering their effectiveness benefits while in the air:
        • Sealed Ahamkara Grips: +50 to all weapons for 5 seconds after a melee hit.
        • Wings of Sacred Dawn: +50 to all weapons.
        • Lion Rampant: +50 when hip fired.
        • Peacekeepers: +40 on SMGs.
        • Peregrine Greaves: +20 to all weapons.

weapons

  • Fixed an issue where players could shoot through barricades, Ward of the Dawn, and Thin Walls when equipped with both the Piercing Sidearms artifact mod and a weapon with the Armor Piercing Bullets weapon perk.
        • The artifact mod “Piercing Sidearms” is re-enabled.
  • Fixed an issue where Nezarec’s Whisper Glaive could not be mastered in some cases.

capabilities

  • Fixed an issue where Hammer Strike was not gaining the intended damage bonus from Roaring Flames.
        • Note: In patch 4.1.0.2 we fixed an issue where Roaring Flames was not receiving the intended reduced scalars while melee-boosting exotic armor or weapon perks were active, but this change was not reflected in this version’s patch notes, so we’re closing it an it here for posterity.
            • Roaring Flames now grants 20% bonus damage to charged melee abilities per stack.
            • Roaring Flames grants 10% bonus damage per stack while Synthoceps, Peregrine Greaves, Wormgod Caress, or the One-Two Punch weapon perk is active.

General

  • Adjusted the visuals of the Crucible Vermillion shader on glowing materials to address potential light sensitivity issues.














































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