Resident Evil Village’s Shadows of Rose DLC concludes the Winters Family saga

Resident Evil Village's Shadows of Rose DLC concludes the Winters Family saga
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The Resident Evil Village story DLC will be released on October 28th, and we now learn that the approximately four hours of Shadows of Rose content will conclude the Winters family’s starring role in the Resident Evil series.

Spoiler alert: This story contains spoilers for Resident Evil Village.

Speaking to IGN Japan at Tokyo game show, director Kento Kinoshita said that Capcom is “creating the story of Shadows of Rose to complete the Winters family saga.” That means wherever Resident Evil goes for the next main entry, it’s likely to introduce new faces or return to characters we haven’t seen in a while.

As for what fans can expect from future RE entries, producer Masachika Kawata laughed after saying they had “absolutely none” to share about her future plans.

The Winters family consists of Ethan Winters, the main protagonist of Resident Evil VII and Village, along with his wife Mia and their daughter Rose. in the The Resident Evil Village post-credits scene, we see that Rose is now a teenager and working with Chris Redfield. There was also a reference to it Ethan is still alive at the end of the game, So it appears that the upcoming DLC ​​will provide answers on that front as well.

Kawata and Kinoshita also talked about it New third-person mode for Resident Evil Village Gold Editionand said they wanted fans to look at the mode and ask themselves, “Did they do that in third person from the start?”

“It took about as much effort as developing a new game,” Kawata said. “Even the same game can be a very different experience when played in third person.”

Kinoshita also spoke about working in the third-person mode, pointing out details that make it clear that Village’s third-person gameplay should stand up to other entries in the series.

“You know, we felt like we had to do something as good or better than Resident Evil RE:2 and RE:3,” Kinoshita said. “Compared to the previous games in the series, Resident Evil Village offers an exceptionally wide variety of player actions. You can fight back, crouch and there are many objects to examine. We made thorough adjustments to ensure these unique animations would look fully cohesive and be playable at a good pace.”

For more information on Resident Evil, see Series of cloud-based RE games for Nintendo Switch. Or find out more everything else Resident Evil from TGS.

Logan Plant is a freelance writer for IGN, covering video game and entertainment news. He has over six years of gaming industry experience with bylines at IGN, Nintendo Wire, Switch Player Magazine and Lifewire. Find him on Twitter @LoganJPlant.

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