Overwatch 2 fans are not happy with the game’s shop and cosmetics

Overwatch 2 fans are not happy with the game's shop and cosmetics
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surveillance 2 had its share of high-profile stumbles in its launch week, but now that players are finally getting into the game, many aren’t happy with what they’re seeing. Players continue to take offense at the game’s cosmetics, particularly how expensive they are and what they’re getting for the price.

Among the biggest changes Blizzard took with them over watch 2 adapts the game to a free-to-play model. While this is an expected change – and a frequently requested one – Blizzard is relatively new to the rotating Store and Battle Pass models it’s adopted for over watch 2. Some growing pains were inevitable, both for Blizzard and its audience, and players are certainly making those pains known.

After the game’s weekly store reset took place for the first time on Tuesday, players were quick to get frustrated when they saw the prices Blizzard was charging for some surveillance 2‘s less imaginative skins. A skin is (a bit rudely) just “Baptiste but Blue” and costs 1,000 coins (equivalent to about $10). For players who don’t want to pay, earning a maximum of 60 Overwatch Coins per week through a series of challenges means it would take at least 17 weeks to unlock that particular cosmetic.

An in-game shot of Baptiste's Blue Steel epic skin in the Overwatch 2 store.  The skin shows a price of 1,000 Overwatch Coins.

Image: Blizzard Entertainment via Polygon

While these are the sort of skins that the original game’s loot boxes thrived on, it now gives players a whiplash when they see prizes that can be converted into real dollar amounts (or a month-long grind). Additionally, a “bad” skin going into the shop will always be a source of frustration for players, which is why some games choose to place rarer and higher quality skins on a weekly rotation while the simpler and cheaper skins come in and out every day. Meanwhile other games, like League of Legends, make almost every skin purchasable at any time.

Skin quality is also an issue that Blizzard is likely to feel more strongly now that Overwatch is a free-to-play franchise. That’s not to say surveillance 2The skins of are bad but that it’s not a game designed to show players how cool the skins they own are. While other cosmetic-focused games like league, dota 2or Fourteen days third person are surveillance 2The first-person gameplay of is fundamentally at odds with the whole idea of ​​showing your flashy skin. Other players may enjoy it and may even want to buy it, but what’s in it for the player who has already spent money?

This is a similar problem for other FPS games like e.g Brave or Counter Strike Global Offensive, but these games sidestep it by making the guns players hold the stars of the show. The downside for Brave player is that it Weapon skins are on the more expensive side of the F2P scale, but they’re also immensely detailed and used many times throughout each match.

An in-game shot of the Overwatch 2 store showing the

Image: Blizzard Entertainment via Polygon

These weapons can be picked up by both enemies and allies, which still achieves the developers’ eternal goal of making cosmetics their own best advertisement without adding extra content that the buying player won’t be able to enjoy. In the meantime, surveillance 2Character skins are easy to spot for opponents and teammates, but the weapons, the things that players can see all the time, are often not the coolest part of the skins.

None of that is supposed to say that surveillance 2‘s skins and stores are doomed to stock only expensive, unsatisfactory skins. The system will likely receive dozens of tweaks and subtle tweaks under the hood as Blizzard responds to fan criticism, including creating cosmetics that accentuate different parts of the skin, including ones that allow players to see a little more.

But until Blizzard is able to customize its free-to-play microtransactions, it’s no surprise that players are expressing frustration at another aspect of surveillance 2.

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